The Last of Us Part I: PC Release Plagued with Bugs at Launch


The transition of The Last of Us Part I from console to PC was one of the most anticipated events in the gaming community. However, the excitement quickly turned to frustration as players were greeted with numerous bugs and performance issues at launch.

Despite the developers’ dedication to creating a seamless gaming experience, the PC release faced harsh criticism with reports flooding in about crashes and poor hardware utilization. The game’s appearance on Steam was especially problematic, resulting in overwhelmingly negative game reviews during its initial phase.

Steam Deck users experienced particularly severe issues, with some reporting over an hour spent on shader compilation before being able to play. Subsequently, these issues led to several post-launch patches aimed at stabilizing the game’s performance and improving the overall user experience.

The developers at Naughty Dog promptly responded by launching a series of fixes, indicating their commitment to rectify the concerns. Fans remain hopeful that the beloved gameplay from the PlayStation hit will soon be fully realized on PC as well.

Disappointment among fans is palpable, and the pressure is on for Naughty Dog to deliver the smooth, captivating experience that The Last of Us is known for. Stay tuned for further updates as the situation develops.

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